| Player Signup |
| maelcum | | 2 (50) | | |
| Due to unexpected problems, this game is postponed until the beginning of 2011. You can sign up now and will be notified by mail. |
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| Player Login |
| maelcum | | 12 (12) | | 14.07.2004 |
Sin City is the latest large Chromopolis city - the same size as ChroMax. New players have been added with the game already running, but now there's no more space left. Please sign up for Babylon if you want to play.
Syncs every 3 days, checks daily at 01:00 CET
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| Chromopolis Home |
| maelcum | | 9 (25) | | 01.03.2004 |
Enigma has been taken offline 2006-07-07 due to a lack of player activity. It seems that the map was just too small for the 'critical mass' to develop that is needed to get a tense game going.
Enigma's Top 3 Gang Lords:
1. Shorty (The Short Boys)
2. EvE (The Twilight Sisters)
3. Gordon (The Freeman Corp.)
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| Chromopolis Home |
| maelcum | | 36 (75) | | 16.11.2003 |
ChroMax has run out as planned after 99 rounds.
ChroMax' Top 3 Gang Lords:
1. Max Impact (The Chrome Eagles)
2. Turtle (Cherepahi)
3. Governor (The Terminators)
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| Chromopolis Home |
| maelcum | | 15 (15) | | 29.09.2002 |
Standard-size map. Next Step has it all: Intrigues, intense fighting, power and death. What started out with 15 players is now down to 3 active Gang Lords fighting for dominance. Until the completion of the new combat rule system however, the city is in "suspended" mode.
Currently no sync
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| Player Login |
| maelcum | | 6 (8) | | 29.04.2003 |
Public Demo for presentation purposes. Slow-paced (syncs every 14 days, checks 6 times a day)
Please use 'demoplayer1' through 'demoplayer8' and the password 'chromopolis'!
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| Chromopolis Home |
| maelcum | | 8 (8) | | 05.01.2002 |
| Discontinued test game. |
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| Chromopolis Home |
| maelcum | | 4 (4) | | 04.08.2002 |
| Discontinued internal test game. |
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